![]() ![]() the American M4 Sherman tanks, and the Russian T-34 vs. It would have most likely been the Japanese Type 97 tanks vs. Similar to regular Team Deathmatch, the goal would have most likely been to destroy as many enemy tanks as possible. Īccording to the name, and the voices from the announcers, Tank War was going to be based around armored warfare. Little is known about it, with the only thing that proves its existence is audio files of the announcers, and a file that appeared for it in the records section in the beta. Tank War was a planned large scale gamemode similar to Team Deathmatch but with playable Tanks. Loadscreen and minimap remains in the game files. Great for Free-for-all, Team Deathmatch and War.įight through the bloodied sand. Some other weapon like Thompson have also animations files but there are empty. Some weapon have animations for the Select Fire, notably the BAR and the STG44. Two attachments were known to be scrapped, including Select Fire and a Compensator with unknown effects. ![]() Only has a Create-a-Class image, pickup icon, animations and uncompiled weapon file remained in the Mod Tools. The animations are the same as those of Call of Duty 2. The only things remained are a Create-a-Class image and animations and unlike the other cut weapons, it lacks a HUD icon, which suggests that it was dropped in an early stage of development. The animations appears to be similar to those of Call of Duty 2 Only the Create-a-Class image, pickup icon, animations and weapon files remained in the Mod Tools. Originally set to appear in the game however, it was cut. Game files reveal the menu and pickup icons for the Katana, suggesting it was originally going to appear as a usable weapon. Several primary weapons were cut from the game, with finished renders and HUD icons remaining in the files.Ĭut as only a Create-A-Class image, pickup icon, animations and uncompiled weapon files remain in the Mod Tools. The Nashorn is referenced in the scripts from the second cut mission set in Rhineland. Textures and models remain in the mod tools. ![]() Two enemy types were developed and scrapped, including the Fallschirmjäger for the Holland missions and the Volkssturm for the laster missions of the campaign. Call Of Duty Mobile Review - Boots On The Go ![]()
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